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Win 5 Matches in Hexa Away | TesterMAX

Puzzle

Win 5 Matches in Hexa Away | TesterMAX

Short sessions, steady rewards.

About this task

Hexa Away is easy to pick up and surprisingly hard to put down. It's play-to-earn done simply: have fun, then get rewarded. The controls are simple and the pace keeps you coming back. It's a thinker's game β€” the solutions feel earned, never handed over. To complete the task, just win 5 matches.

Example milestone

Win 5 matches

How it works

  1. 1Open a free account to unlock the task board.
  2. 2Open Hexa Away from your dashboard.
  3. 3Work toward the goal: win 5 matches.
  4. 4Get your reward once the goal is confirmed.

Similar games

Hexa Away is a GOODROID puzzle about removing hexagonal pieces from increasingly busy boards. A tap sends a piece along its permitted route, so the immediate question is whether anything blocks its exit. The basic action is simple, but each choice changes the space available to every piece left behind.

  • Tap hexagonal pieces only when their route out of the board is clear
  • Read direction and spacing before committing each move
  • Adapt when larger stages introduce additional puzzle gimmicks
  • Register five wins under the current TesterMAX task

Direction matters more than speed. A hex that looks removable may need another piece cleared first, and an early tap can close the useful path for a later move. Reading the board from the outside inward, spotting unobstructed exits, and checking how pieces overlap creates a steadier solution than tapping whichever shape first catches the eye.

Larger stages add gimmicks beyond straightforward movement, requiring players to reconsider the order in which pieces leave. This is what gives Hexa Away its brain-training character: the rules remain approachable while the board asks for more planning. GOODROID keeps the interaction focused on taps, spatial reasoning, and the consequences of sequence rather than layering on unrelated action controls.

The current TesterMAX milestone asks for five wins. Open Hexa Away through the tracked task and complete the specific stages or results that its counter recognizes; a few successful moves inside an unfinished board are not a win. After each clear, wait for the game state to settle and confirm that TesterMAX advances toward all five required completions.

Questions you might have

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