
Board
Win 5 Dominion Matches | TesterMAX
Made for quick breaks and real payouts.
About this task
Dominion is easy to pick up and surprisingly hard to put down. Easy to learn, satisfying to master, and every match counts toward the goal. The controls are simple and the pace keeps you coming back. On TesterMAX, your progress translates into cash value you can redeem. All you need to do is win 5 matches.
Example milestone
Win 5 matches
How it works
- 1Open a free account to unlock the task board.
- 2Choose the Dominion game task.
- 3Hit the in-game milestone: win 5 matches.
- 4Collect your payout and pick your next task.
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Donald X. Vaccarino designed Dominion, and Temple Gates Games develops the digital edition of this foundational deck-building board game. Every player begins with a small, weak deck containing basic currency and Victory cards. On each turn, cards are drawn, Actions may be played, and available buying power is spent on cards from the shared supply. Purchased cards enter the discard pile and become part of later hands.
- Buy stronger cards to improve the small starting deck during play
- Balance Actions, Treasures, Victory cards, and expansion mechanics
- Adapt to the selected Kingdom cards and opponents' buying plans
- Win 5 matches to complete the tracked TesterMAX goal
The central puzzle is deciding when to improve the deck's engine and when to begin collecting points. Treasure helps buy expensive cards, Actions can draw, combine, attack, or alter the turn, and Victory cards matter at the end but often slow the deck while the match is still running. Curses and expansion-specific types introduce further tradeoffs, making efficient cycling and card interaction more important than deck size alone.
A selected group of Kingdom cards defines the market for a match. Because that set changes, a successful plan in one game may be unavailable in the next. Players must identify useful combinations, watch which supply piles are emptying, and notice what opponents are building. The digital version supports computer opponents and online play while handling shuffling, scoring, and detailed card rules automatically.
TesterMAX records this task after five match wins. Open Dominion from the offer and complete eligible games through their final result so each victory can be counted. Starting five matches, winning rounds within a game, or beating the tutorial is not the same target. Track the number of confirmed wins and allow the fifth result to sync before leaving the game.
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